2009년 5월 27일 수요일

The Final Work_27 May 2009

entire definition


part 1
Spaces are created by given parameters,
which are the position, area and length of spaces.
I picked up outer curve line from the spaces.
This curve will be a boundary for excution of Voronoi script.


part 2
By Voronoi script, more free form of volumes can be achieved.
Slits between Voronoi cells could be structural frame.
Here, I gave additional parameter, the height of space, to the cells.
Finally, scale components are used to adjust volume size
with original parameters.
The base point for the scale function is an intersection
where all volumes are touched each other.


for the base point of 'Scale' component,
I considered a intersection point of voronoi cells
which is placed in the middle of voronoi.


By modifying parameters,
Not only changable but also interesting shape is achieved.






















2009년 5월 13일 수요일

adapting scale to voronoi cells

Whole defination to manipulate the size of cells
in accordance with area parameters.
Added part for adapting "scale" components.
I exploded Voronoi cells made from area parameter
into segregated planes,
and extruded them as 3D volumes.
Finally, scale components are set
to match area of the cells with actual parameters.
modeling alternative.
Here, I have a problem with base point of "scale".
Now this is working based on center point 0,0,0
but it is not correct.
The base point should be on the intersection of gaps between cells.
Besides, in this kind of case,
Indeed, the intersection point does not exist.

In result, I need to figure out how to pick the base point for scale component.

Maybe that could be the most important challenge here.














2009년 4월 22일 수요일

22/04/09 First Try - Generating Boxes and 2D voronoi

Here's a grasshopper definition for generating
area boxes and 2d voronoi script.
Every box can be moved by controlling position slide bars
and transformed by area slide bars.
The component of 2D voronoi script arranges
the boxes and structural parts between boxes.
but now I just used 2D voronoi.
Actually I need to come up with 3 dimensional thing,
but I don't know how to handle it.
now I am trying to figure out a way of scripting 3D voronoi.
if it would work,
I can manipulate the boxes and overall structural shape
in more ease way.
This is a picture of model from above definition.
Here are 3boxes made by parameter of area and position.
In addition, there are 2dimensional voronoi geometries
based on center points of boxes.
Each voronoi plane forms overall outer line
as well as inside structural shapes.

Enlarged picture of definition -1


Enlarged picture of definition -2